A language game where levelling up feels like a reward, not a chart.
Client
Kanji Game
Sector
Education
Year
2023
Role
Product designer
Scope
Mobile game UI
Kanji Game teaches Japanese characters through short daily sessions. Language apps often borrow the visual language of productivity tools; this one borrows from games instead, because the habit it is trying to build is play.
Cards, badges and streaks are drawn in a bright blue-and-white system with a single accent per state. Level-ups get a full-screen moment; mistakes get a gentle one. The interface was designed at thumb scale first, then expanded to tablets.